How to start hotrodding with little knowledge or money

Jump to: navigation, search
Line 1: Line 1:
'''[[A foreword:]]'''
+
==Foreword==
 
+
 
The first thing to say in choosing and building your first hot rod project is that there's no one way of doing it.  Below I'll outline a few thoughts that should be helpful to the beginner.  With luck, perhaps this article will become increasingly comprehensive and a good resource/starting point.
 
The first thing to say in choosing and building your first hot rod project is that there's no one way of doing it.  Below I'll outline a few thoughts that should be helpful to the beginner.  With luck, perhaps this article will become increasingly comprehensive and a good resource/starting point.
  
'''[[Step one: Knowledge]]'''
+
==Step one: knowledge==
 
+
 
The first and cheapest way to start hotrodding is gaining knowledge, and there are several great resources for this.  Books are an excellent place to start. They're available on just about every topic and are generally inexpensive.  Although my suggestion is to focus on the mechanics of a car first (driveline, suspension etc) its well to get yourself started on other topics of hotrodding too.  These include interior design, body work and paint.  If you get yourself a good general base of knowledge you can follow conversations with other hotrodders!
 
The first and cheapest way to start hotrodding is gaining knowledge, and there are several great resources for this.  Books are an excellent place to start. They're available on just about every topic and are generally inexpensive.  Although my suggestion is to focus on the mechanics of a car first (driveline, suspension etc) its well to get yourself started on other topics of hotrodding too.  These include interior design, body work and paint.  If you get yourself a good general base of knowledge you can follow conversations with other hotrodders!
  
 
People are the best resource of hotrodding.  You'll find them on any hotrodding website (I use hotrodders.com mostly), at [[races]], [[car shows]], [[cruises]] etc.  Most hotrodders are extremely open about discussing their projects.  If you see something you like at a show, ask the owner about it and you'll likely receive a complete story.
 
People are the best resource of hotrodding.  You'll find them on any hotrodding website (I use hotrodders.com mostly), at [[races]], [[car shows]], [[cruises]] etc.  Most hotrodders are extremely open about discussing their projects.  If you see something you like at a show, ask the owner about it and you'll likely receive a complete story.
  
* A note about car shows for the newbie.  Some people will have signs on their cars that say "do not touch" and others will not.  Regardless, do not touch anything at a car show.  Furthermore, be conscious of your zippers and buttons hanging off of you.  You can lean over a car and drag an open zipper on a car without realizing it.  What I do sometimes (you can decide whether or not this is overkill) is put my hands behind my back when looking at a car unless I want to point something out.  I think it shows the owner I'm serious about respecting his project.
+
A note about car shows for the newbie.  Some people will have signs on their cars that say "do not touch" and others will not.  Regardless, do not touch anything at a car show.  Furthermore, be conscious of your zippers and buttons hanging off of you.  You can lean over a car and drag an open zipper on a car without realizing it.  What I do sometimes (you can decide whether or not this is overkill) is put my hands behind my back when looking at a car unless I want to point something out.  I think it shows the owner I'm serious about respecting his project.
  
 
Another good venue for knowledge is [[classes]].  In some areas, classes on engine building, body work, restoration and other topics are offered.  Look at your local community college or technical center if there is one in your area.
 
Another good venue for knowledge is [[classes]].  In some areas, classes on engine building, body work, restoration and other topics are offered.  Look at your local community college or technical center if there is one in your area.
Line 15: Line 13:
 
A last note about knowledge is about quality.  Although it is fun to go over to your buddy's house and help him work on his project, make sure you're not learning improper techniques.  This is why I suggested starting with books, car shows and classes.  You're a lot more likely to learn how to do things correctly.  This is not to say that a vast amount of "hands on" learning doesn't need to take place.  On the contrary, you'll learn 95% of what you learn about hotrodding from getting your hands dirty.  Quality work takes time  and having the right plan and techniques in mind before you begin will start you moving in the right direction.
 
A last note about knowledge is about quality.  Although it is fun to go over to your buddy's house and help him work on his project, make sure you're not learning improper techniques.  This is why I suggested starting with books, car shows and classes.  You're a lot more likely to learn how to do things correctly.  This is not to say that a vast amount of "hands on" learning doesn't need to take place.  On the contrary, you'll learn 95% of what you learn about hotrodding from getting your hands dirty.  Quality work takes time  and having the right plan and techniques in mind before you begin will start you moving in the right direction.
  
'''[[Resources]]'''
+
==Resources==
 
+
 
Hotrodding is an exercise in restraint.  With a $100,000 dollar budget we can all build a HorsepowerTV 700 horse Chevelle.  The average guy, especially the beginner hotrodder, does not have that kind of bank account.  In many cases, however, you can build a decent first project for a few thousand dollars.  If you have the restraint to spend your money in the areas that matter, you can save vast amounts of money overall.
 
Hotrodding is an exercise in restraint.  With a $100,000 dollar budget we can all build a HorsepowerTV 700 horse Chevelle.  The average guy, especially the beginner hotrodder, does not have that kind of bank account.  In many cases, however, you can build a decent first project for a few thousand dollars.  If you have the restraint to spend your money in the areas that matter, you can save vast amounts of money overall.
  
 
What you'll find is that the more knowledge, resources and tools you have the more money you can save.  For example, if you learn to rebuild a carburetor, you don't have to order a new one.  At the highest levels of hotrodding, whole panels, frames or entire cars are completely fabricated.
 
What you'll find is that the more knowledge, resources and tools you have the more money you can save.  For example, if you learn to rebuild a carburetor, you don't have to order a new one.  At the highest levels of hotrodding, whole panels, frames or entire cars are completely fabricated.
  
'''[[Your First Project Car]]'''
+
==Your first project car==
 
+
 
Objectively, I see a lot of beginning hotrodders choose a first project that is too ambitious.  What I think works best is to take steps in learning hotrodding.  Your first project can be simple and inexpensive.  Then make your next project teach you something your first project did not.  There are several reasons for this.  If you choose a complex project for your first, the learning curve its going to take to finish the project may take you 10 years, not to mention the invested budget may take more than 10 years to accumulate.  This assumes that you maintain interest in the project for this entire time, you're able to have a place to work on it for that long and you don't care about having a finished product for several years to come.
 
Objectively, I see a lot of beginning hotrodders choose a first project that is too ambitious.  What I think works best is to take steps in learning hotrodding.  Your first project can be simple and inexpensive.  Then make your next project teach you something your first project did not.  There are several reasons for this.  If you choose a complex project for your first, the learning curve its going to take to finish the project may take you 10 years, not to mention the invested budget may take more than 10 years to accumulate.  This assumes that you maintain interest in the project for this entire time, you're able to have a place to work on it for that long and you don't care about having a finished product for several years to come.
  
Line 33: Line 29:
 
Trucks are another great place to start hotrodding.  Generally they can be had for not much money, are very easy to work on due to the large engine bays and ground clearance and have a great aftermarket support.  Trucks don't tend to be as light; however, so overall performance may be reduced depending on the platform.  That said, however, a great first project (and one of mine) is a 4x4 mud truck.
 
Trucks are another great place to start hotrodding.  Generally they can be had for not much money, are very easy to work on due to the large engine bays and ground clearance and have a great aftermarket support.  Trucks don't tend to be as light; however, so overall performance may be reduced depending on the platform.  That said, however, a great first project (and one of mine) is a 4x4 mud truck.
  
'''[[Research and Project Value]]'''
+
==Research and project value==
 
+
 
Once you find what type of car you want to build, do some research.  Find out what types of prices they fetch in what conditions and be smart about which one you buy.  Always be willing to walk away if you're not comfortable.  I recommend paying a little bit more for your first project up front.  Find something that the body is all there and only has issues in the areas you are already planning on upgrading.   
 
Once you find what type of car you want to build, do some research.  Find out what types of prices they fetch in what conditions and be smart about which one you buy.  Always be willing to walk away if you're not comfortable.  I recommend paying a little bit more for your first project up front.  Find something that the body is all there and only has issues in the areas you are already planning on upgrading.   
  
Line 41: Line 36:
 
Ideally what you want to find is a decently solid car.  Body work is one of the tougher aspects of hotrodding, you probably want to learn some basics first.  Find a car for between 3000-4000 dollars that has a clean body and decent paint.  The interior should be all there and in fair shape, if not good.  A blown-up engine is not a deal-breaker, but keep in mind its a good idea to be able to drive the car to assess the other issues it has.  How is the suspension and brakes?  How does the transmission shift?  Remember, keep your first project simple!
 
Ideally what you want to find is a decently solid car.  Body work is one of the tougher aspects of hotrodding, you probably want to learn some basics first.  Find a car for between 3000-4000 dollars that has a clean body and decent paint.  The interior should be all there and in fair shape, if not good.  A blown-up engine is not a deal-breaker, but keep in mind its a good idea to be able to drive the car to assess the other issues it has.  How is the suspension and brakes?  How does the transmission shift?  Remember, keep your first project simple!
  
 
+
==Where to start==
 
+
[[Where To Start]]
+
 
+
 
Start with small projects on the vehicle. Don't just take the whole car apart and wonder what you are going to do after you've done so. If you have a camera, take pictures beforehand so you remember how it went together. Seek the knowledge of a mentor and have him/her  assist with some parts of the project and answer your questions as you proceed with a particular job. Prepare a job list, have the tools and the parts BEFORE starting, be aware of the procedure of the job and act it out accordingly. Know your limitations, but don't be afraid to ask for help.
 
Start with small projects on the vehicle. Don't just take the whole car apart and wonder what you are going to do after you've done so. If you have a camera, take pictures beforehand so you remember how it went together. Seek the knowledge of a mentor and have him/her  assist with some parts of the project and answer your questions as you proceed with a particular job. Prepare a job list, have the tools and the parts BEFORE starting, be aware of the procedure of the job and act it out accordingly. Know your limitations, but don't be afraid to ask for help.
  
== Organization ==
 
  
 +
==Organization==
 
In addition to using a camera, small parts can be easily organized using small, clear plastic bags and marking the identification of the part and/or part numbers on the outside of the bag with an indelible black magic marker.  This way you can label which screws/bolts or fasteners go where.  If you have a digital camera, you can even label the bag with the number of the picture from your camera.   
 
In addition to using a camera, small parts can be easily organized using small, clear plastic bags and marking the identification of the part and/or part numbers on the outside of the bag with an indelible black magic marker.  This way you can label which screws/bolts or fasteners go where.  If you have a digital camera, you can even label the bag with the number of the picture from your camera.   
  
 
Keep your tools organized as well.  Its good practice to never have more tools out of your tool box than you're using at any given time.  If you finish working under the car and move back up to the engine, put your tools away.  Get out the ones you need for the engine and move forward.  This way you only ever have two places your tools can be, in the box or at your work zone.
 
Keep your tools organized as well.  Its good practice to never have more tools out of your tool box than you're using at any given time.  If you finish working under the car and move back up to the engine, put your tools away.  Get out the ones you need for the engine and move forward.  This way you only ever have two places your tools can be, in the box or at your work zone.
  
== Building for Performance ==
+
==Building for performance==
 
+
 
Given that the initial goal of most hotrodders is to go fast, I'd like to make a few suggestions about building for performance while keeping safety in mind.
 
Given that the initial goal of most hotrodders is to go fast, I'd like to make a few suggestions about building for performance while keeping safety in mind.
  
'''Safety'''
+
==Safety==
 
+
 
The first thing you want to do when building for performance on any project is make sure the car is safe.  This means checking your suspension components including bushings, ball joints, tie rods and ends as well as brakes, brake lines and fuel lines.  U-joints are an often overlooked safety/upgrade component as well.  They're inexpensive and easy to install, so make sure these get checked as well.   
 
The first thing you want to do when building for performance on any project is make sure the car is safe.  This means checking your suspension components including bushings, ball joints, tie rods and ends as well as brakes, brake lines and fuel lines.  U-joints are an often overlooked safety/upgrade component as well.  They're inexpensive and easy to install, so make sure these get checked as well.   
  
Line 65: Line 55:
 
Other often-overlooked portions of a car are the linkages and joints.  Take a minute to make sure your throttle linkage is not cobbled together with paperclips and pins.  What about the steering rag joint and the connection to the steering box?  These are also components that are easy to replace and can make your car much safer.  Building for performance is going to put more stress on many of your components than was exerted when the car was stock. Plan accordingly!
 
Other often-overlooked portions of a car are the linkages and joints.  Take a minute to make sure your throttle linkage is not cobbled together with paperclips and pins.  What about the steering rag joint and the connection to the steering box?  These are also components that are easy to replace and can make your car much safer.  Building for performance is going to put more stress on many of your components than was exerted when the car was stock. Plan accordingly!
  
'''Choosing your upgrades'''
+
==Choosing your upgrades==
 
+
 
There are many misconceptions when building for performance- I'll mention two:
 
There are many misconceptions when building for performance- I'll mention two:
  
Line 73: Line 62:
 
Second: the motor is often times NOT the best place to start for performance, dollar for dollar.  In fact, in many cases the best philosophy is to work from the back of the car forward!
 
Second: the motor is often times NOT the best place to start for performance, dollar for dollar.  In fact, in many cases the best philosophy is to work from the back of the car forward!
  
'''Working From the Back Forward'''
+
==Working from the back forward==
 
+
 
A lower rear-end gear ratio (numerically higher)is one of the best dollar-for-dollar upgrades for performance you can feel.  Furthermore, it complements other upgrades you may make later to the transmission/torque converter and engine.  Many cars were built with high-ratio (numerically lower) "open" (non posi-traction) rear ends.  And lets face it, none of us are really that impressed with the "one wheel peel!"
 
A lower rear-end gear ratio (numerically higher)is one of the best dollar-for-dollar upgrades for performance you can feel.  Furthermore, it complements other upgrades you may make later to the transmission/torque converter and engine.  Many cars were built with high-ratio (numerically lower) "open" (non posi-traction) rear ends.  And lets face it, none of us are really that impressed with the "one wheel peel!"
  
Line 80: Line 68:
  
 
Generally a ratio around 3.70 is considered best for performance on the street with a non-overdrive transmission (TH350, 727 and the like).  Any higher and you may start feeling uncomfortable with the highway RPMs.
 
Generally a ratio around 3.70 is considered best for performance on the street with a non-overdrive transmission (TH350, 727 and the like).  Any higher and you may start feeling uncomfortable with the highway RPMs.
 +
 +
[[Category:General hotrodding]]

Revision as of 16:00, 22 August 2009

Personal tools
Namespaces
Variants
Actions
Navigation
Categories
Toolbox